"Wh-what you have to understand is that-that ChanL is not a big blob of state. When you have a lot of global state with lots of threads, you need to, you need to lock it down. It's like a truck, and if too many people try to use that truck, you, you get problems. ChanL is not a big truck. It's a series--it's a series of tubes."
In a nutshell, you create various threads sequentially executing tasks you need done, and use channel objects to communicate and synchronize the state of these threads.
You can read more about what that means here:
ChanL uses asdf for compiling/loading, so in order to load it, you must first make chanl.asd visible to your lisp, then simply
(asdf:oos 'asdf:load-op 'chanl)
The included examples can be loaded by doing
(asdf:oos 'asdf:load-op 'chanl.examples)
at the REPL after the main .asd has been loaded.
ChanL uses a subset of Bordeaux-threads for all its operations. All other code is written in ANSI CL, so any lisp with a BT-compatible thread library should be able to use this library.
ChanL is mainly developed on Clozure CL and SBCL, although it's been casually tested on other lisps.
You can run the test suite to see how well it works on yours:
(asdf:oos 'asdf:test-op 'chanl)
Note that the test-suite depends on Eos, which can be found at http://github.com/adlai/eos
make-instance class &rest initargs &key &allow-other-keys
make-instance (class channel) &rest initargs
Returns a new channel object.
make-instance (class unbounded-channel) &rest initargs
Returns a new buffered channel with a FIFO buffer with no maximum length.
make-instance (class bounded-channel) &key (size 1) &rest initargs
Creates a new buffered channel object with a limited buffer size. The buffer has a maximum size of SIZE. Bounded channel buffers are FIFO. When the buffer is full, SEND will block until something is RECVd from the channel.
SIZE must be positive and less than +maximum-buffer-size+, and defaults to 1.
make-instance (class stack-channel) &rest initargs
Returns a new buffered channel with a LIFO buffer with no maximum length.
This constant has an implementation-dependant value, fixed when ChanL is loaded. It is the exclusive upper bound to the size of a bounded-channel's buffer.
Note that this value might be further limited by memory constraints.
send channel value &key
send (channel channel) value &key (blockp t)
Tries to send VALUE into CHANNEL. If the channel is unbufferd or buffered but full, this operation will block until RECV is called on the channel. Returns the channel that the value was sent into. If blockp is NIL, NIL is returned immediately instead of a channel if attempting to send would block.
send (channels sequence) value &key (blockp t)
SEND may be used on a sequence of channels. SEND will linearly attempt to send VALUE into one of the channels in the sequence. It will return immediately as soon as it is able to send VALUE into one channel. If BLOCKP is T (default), SEND will continue to block until one operation succeeds, otherwise, it will return NIL when the sequence has been exhausted.
recv channel &key
recv (channel channel) &key (blockp t)
Tries to receive a value from CHANNEL. If the channel is unbuffered, or buffered but empty, this
operation will block until SEND is called on the channel. Returns two values: 1. The value
received through the channel, and 2. The channel the value was sent into. If BLOCKP is nil, this
operation will not block, and will return
(values NIL NIL) if attempting it would block.
recv (channel sequence) &key (blockp t)
RECV may be used on a sequence of channels. RECV will linearly attempt to receive a value from
one of the channels in teh sequence. It will return immediately as soon as one channel has a value
available. As with the method for CHANNEL, this will return the value received, as well as the
channel the value was received from. If BLOCKP is NIL, and operating on all channels in sequence
(values NIL NIL) is returned instead of blocking.
select &body clauses*
Non-deterministically select a non-blocking clause to execute.
The syntax is:
select clause* clause ::= (op form*) op ::= (recv c &optional variable channel-var) | (send c value &optional channel-var) | else | otherwise | t c ::= An evaluated form representing a channel, or a sequence of channels. variable ::= an unevaluated symbol RECV's return value is to be bound to. value ::= An evaluated form representing a value to send into the channel. channel-var ::= An unevaluated symbol that will be bound to the channel the SEND/RECV operation succeeded on.
SELECT will first attempt to find a clause with a non-blocking op, and execute it. Execution of the check-if-blocks-and-do-it part is atomic, but execution of the clause's body once the SEND/RECV clause executes is NOT atomic. If all channel clauses would block, and no else clause is provided, SELECT will block until one of the clauses is available for execution.
SELECT's non-determinism is, in fact, very non-deterministic. Clauses are chosen at random, not in the order they are written. It's worth noting that SEND/RECV, when used on sequences of channels, are still linear in the way they go through the sequence -- the random selection is reserved for individual SELECT clauses.
Please note that currently, the form for the channel in the RECV and SEND clauses and for the value in the SEND clause might be evaluated multiple times in an unspecified order. It is thus undesirable to place forms with side-effects in these places. This is a bug and will be fixed in a future version of ChanL.
An alist of bindings new threads should have. The format is: '((var1 'value) (var2 'value2)).
pcall function &key initial-bindings name
PCALL, a mnemonic for Parallel Call, calls FUNCTION in a new thread. FUNCTION must be a function of zero arguments. INITIAL-BINDINGS, if provided, should be an alist with the same format as default-special-bindings representing dynamic variable bindings that FUNCTION is to be executed with. The default value for INITIAL-BINDINGS is DEFAULT-SPECIAL-BINDINGS.
PCALL returns a task object representing this task. This object is intended for interactive use (ie for debugging), and contains a bit of metadata about the execution. The NAME argument can be used to initialize the name slot of the task object.
pexec (&key (initial-bindings *default-special-bindings*)) &body body
Executes BODY in parallel. INITIAL-BINDINGS, if provided, should be an alist representing dynamic variable bindings that BODY is to be executed with, as if with default-special-bindings. NAME can be used to initialize the name slot of the returned task object. PEXEC also returns a task.
ChanL includes portable support for lisp threads through bordeaux-threads, and adds some sugar on top, such as a built-in thread pool. None of the thread functions here should be used in user code, since they are meant exclusively for development purposes. Most thread-related matters are automatically handled by the thread pool already. In fact, not a single one of these should be expected to work properly when you use them, so do so at your own risk.
Tasks represent the bits of work carried out by threads. Task objects should be treated as read- only debugging aids. The functions TASK-NAME, TASK-THREAD, and TASK-STATUS return metadata about the task. Since this is an experimental feature, its API is likely to change -- the current behavior can be checked in src/threads.lisp.
Returns the current thread
T if THREAD is still alive
T if maybe-thread is, in fact, a thread.
Returns the name of the thread.
Kills thread dead.
Returns a list of all threads currently running in the lisp image.
Returns a list of all threads currently managed by ChanL's thread pool.
Returns a list of all tasks pending or live in ChanL's thread pool.
This is a SETFable place. It may be used to inspect and change the soft limit for how many threads the thread pool keeps around. Note that the total number of threads will exceed this limit if threads continue to be spawned while others are still running. This only refers to the number of threads kept alive for later use. The default value is 1000.
Currently, ChanL provides a very early API for writing your own channels easily.
This class is the ancestral superclass of all channels. CHANNELP returns T for any instances of this class or its subclasses.
Direct subclasses of abstract-channel will have to define their own SEND/RECV methods, which should meet the API requirements in order to be compatible with ChanL.
This is the main unbuffered class used in ChanL. Unless you wish to write a new synchronization algorithm for your custom channels, you should subclass CHANNEL, since you then get to reuse ChanL's build-in algorithm (which relies on locks and condition variables).
Subclasses of the CHANNEL class are able to extend behavior in a fairly flexible way by simply writing methods for the following 4 generic functions:
This function returns, as a generalized boolean, whether SEND should block on this channel.
Like send-blocks-p, but for RECV.
Please note that the consequences of calling send-blocks-p and recv-blocks-p in user code are undefined -- these functions are called from specific points within the carefully instrumented algorithms of the SEND and RECV methods specialized on the CHANNEL class.
channel-insert-value channel value
Methods on this function define what actions are taken to insert a value into a channel. Methods should be specialized only on the first argument. This function's return values are ignored.
Methods on this function define how to retrieve a value from a channel. This function must return at least one value, the object retrieved from the channel, which will then be returned by RECV.
Additionally, ChanL uses and exports a number of abstract and concrete classes to implement its buffered channels:
Abstract class for channels using various buffering styles.
Abstract class for channels whose buffer works like a queue.
Class used by ChanL's bounded channels (queue channels that block when the queue reaches a certain length).
Class used by ChanL's unbounded channels, which are queues of unlimited length (SEND never blocks)
Class used by ChanL's stack channels. These channels' buffers are unbounded LIFO stack structures.
Create a channel:
(defvar *c* (make-instance 'channel))
Create a buffered channel with a buffer size of 5. Buffered channels do not block on send until their buffer is full, or on recv until their buffer is empty.
(defvar *c* (make-instance 'bounded-channel :size 5))
Read a value from a channel (blocks if channel is empty)
Write a value to a channel (blocks if channel is full, always blocks on unbuffered channels)
(send *c* 99)
Wait for any of a number of things to occur:
(select ((recv c d) (format t "got ~a from c~%" d)) ((send e val) (print "sent val on e~%")) ((recv *lots-of-channels* value channel) (format t "Got ~A from ~C~%" value channel)) (otherwise (print "would have blocked~%")))
Create a new thread continually reading values and printing them:
(pexec () (loop (format t "~a~%" (recv *c*))))
Create a new thread that runs a function:
Please refer to the examples/ directory for examples of how ChanL can be used, including a parallel prime sieve algorithm translated from Newsqueak and an implementation of future-based concurrency.